Valiant Song emerges as a burgeoning franchise set within an idyllic, stylized fantasy world. Its debut - a 3D game for PC which draws inspiration from the artistry behind classic games in the genre colloquially known as an RPG. Influenced by legends such as Hironobu Sakaguchi, Roberta Williams, Richard Garriott, and artists like Yoshitaka Amano, Akira Toriyama, and Nobuo Uematsu, this project aims to learn from these notes of greatness, and reinvigorate them into the modern era.
- Art and Environment: Enjoy beautiful, stylized, handmade art featuring charming characters, delightful creatures, and welcoming architecture set within imaginative environments.
- Rich Fantasy Worlds: Explore living, breathing, fantasy worlds, rich with unique culture. They are imbued with magic and wonder, marked by duty, valor, romance, faith, heroics, and treachery.
- Action, Adventure, and Growth: Experience action that emphasizes preparation and strategy, featuring selectable abilities and spells that must be used wisely depending on the situation.
- Dynamic Job System: Progress through an engaging job system that unlocks powerful disciplines, abilities, and roles as you uncover the world’s secrets and learn from its masters.
- Party Companions: Assemble your party for adventure and switch between your members amidst the action. Your chosen tactics vividly brings the team to life to fight alongside you. Martial prowess is not always the way, many adventures require supportive abilities or cultural and scholarly knowledge.
- New Game Plus: Uncover more difficult challenges and alternate stories as part of an expanded end game. Watch kingdoms fall and villains rise as you unveil fates that should have never been.
Join the adventure and be part of our growing community on Discord! Dive into regular updates, behind-the-scenes insights, and art previews. Your feedback and engagement can help shape the worlds of Valiant Song. Let's craft this epic tale together! Join here:
Hello, I am a solo developer working to master the art and techniques used in creating beautiful and engaging games. I have committed to doing all the work by hand using no purchased or outsourced assets, AI-generated content, or megascans. What is not known, I learn and iterate on until I'm able to produce it at the highest level of quality. I am a proponent that digital games are capable of being much more than a game, shining brightest as interactive story telling. While I've set the bar high in terms of ambition, please remember that the project first and foremost is about professional growth and practice of skills but I've thoughtfully planned the features to make this dream perhaps yet achievable with diligence and drive.